ATARAXIA is the virtual city I created as part of my scholarship from NBANK Hannover and my self-employment for a fashion start-up.
It was developed based on the brand philosophy and built in Unreal Engine.
There are several maps, a large city and downtown areas, as well as a studio.
The individual environments served as a stage for fashion and for creating digital advertising content for the brand.
The maps consist of environments created with Unreal Engine applications, self-modeled elements, and assets from Kitbash Cargo.

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